Free tool

Zenet: the best Normal Monsters

Zenet pays for its Rituals with any Normal Monsters: here is the ranking of every one that exists, the non-Effect Fusions to play, and an analysis of your decklist.

Test it on your own deck — Import your Zenet decklist: Rituals you can pay for, odds of a Ritual Summon from your opening hand, and Normal Monsters to add.

724 card(s)

Score out of 100: Level (40 points, it pays for the Ritual), ATK (30 points, the 3000 ATK threshold and the revived monster) and support (30 points, cards in the game that name it).

Blue-Eyes White Dragon #1

Blue-Eyes White Dragon

Lv. 8 3000 ATK

100/100 Support: 37

Dark Magician #2

Dark Magician

Lv. 7 2500 ATK

90/100 Support: 62

Elemental HERO Neos #3

Elemental HERO Neos

Lv. 7 2500 ATK

90/100 Support: 38

Gaia The Fierce Knight #4

Gaia The Fierce Knight

Lv. 7 2300 ATK

88/100 Support: 14

Phantasm Spiral Dragon #5

Phantasm Spiral Dragon

Lv. 8 2900 ATK

81/100 Support: 4

Red-Eyes Black Dragon #6

Red-Eyes Black Dragon

Lv. 7 2400 ATK

80/100 Support: 7

Summoned Skull #7

Summoned Skull

Lv. 6 2500 ATK

76/100 Support: 7

Jack's Knight #8

Jack's Knight

Lv. 5 1900 ATK

74/100 Support: 13

PSY-Frame Driver #9

PSY-Frame Driver

Lv. 6 2500 ATK

73/100 Support: 6

Gunkan Suship Shari #10

Gunkan Suship Shari

Lv. 4 2000 ATK

70/100 Support: 10

Gogiga Gagagigo #11

Gogiga Gagagigo

Lv. 8 2950 ATK

69/100 Support: 0

Rabidragon #12

Rabidragon

Lv. 8 2950 ATK

69/100 Support: 0

Cosmo Queen #13

Cosmo Queen

Lv. 8 2900 ATK

69/100 Support: 0

Spiral Serpent #14

Spiral Serpent

Lv. 8 2900 ATK

69/100 Support: 0

Tri-Horned Dragon #15

Tri-Horned Dragon

Lv. 8 2850 ATK

68/100 Support: 0

Metal Armored Bug #16

Metal Armored Bug

Lv. 8 2800 ATK

68/100 Support: 0

Suppression Collider #17

Suppression Collider

Lv. 8 2800 ATK

68/100 Support: 0

Sengenjin #18

Sengenjin

Lv. 8 2750 ATK

67/100 Support: 0

Stealth Angecradle #19

Stealth Angecradle

Lv. 8 2700 ATK

67/100 Support: 0

Anotherverse Dragon #20

Anotherverse Dragon

Lv. 8 2500 ATK

65/100 Support: 0

Anotherverse Gluttonia #21

Anotherverse Gluttonia

Lv. 8 2500 ATK

65/100 Support: 0

Anotherverse Solaria #22

Anotherverse Solaria

Lv. 8 2500 ATK

65/100 Support: 0

Anotherverse Stratios #23

Anotherverse Stratios

Lv. 8 2500 ATK

65/100 Support: 0

Pesanta the Titan of Troubadours #24

Pesanta the Titan of Troubadours

Lv. 8 2500 ATK

65/100 Support: 0

Steam Knight - Hamburk #25

Steam Knight - Hamburk

Lv. 8 2500 ATK

65/100 Support: 0

Big Koala #26

Big Koala

Lv. 7 2700 ATK

65/100 Support: 1

Queen's Knight #27

Queen's Knight

Lv. 4 1500 ATK

65/100 Support: 13

Zoa #28

Zoa

Lv. 7 2600 ATK

64/100 Support: 1

Dragon Core Hexer #29

Dragon Core Hexer

Lv. 8 2300 ATK Tuner

63/100 Support: 0

Metaphys Armed Dragon #30

Metaphys Armed Dragon

Lv. 7 2800 ATK

63/100 Support: 0

Harpie Lady #31

Harpie Lady

Lv. 4 1300 ATK

63/100 Support: 22

Wingweaver #32

Wingweaver

Lv. 7 2750 ATK

62/100 Support: 0

Odd-Eyes Arc Pendulum Dragon #33

Odd-Eyes Arc Pendulum Dragon

Lv. 7 2700 ATK Pendulum

62/100 Support: 0

Serpent Night Dragon #34

Serpent Night Dragon

Lv. 7 2350 ATK

61/100 Support: 1

The Dark Dragon Lord of Ultum #35

The Dark Dragon Lord of Ultum

Lv. 8 2000 ATK

60/100 Support: 0

Seiyaryu #36

Seiyaryu

Lv. 7 2500 ATK

60/100 Support: 0

Elemental HERO Sparkman #37

Elemental HERO Sparkman

Lv. 4 1600 ATK

60/100 Support: 8

Gem-Knight Crystal #38

Gem-Knight Crystal

Lv. 7 2450 ATK

59/100 Support: 0

Garnecia Elefantis #39

Garnecia Elefantis

Lv. 7 2400 ATK

59/100 Support: 0

Ignihorse Dragonis #40

Ignihorse Dragonis

Lv. 7 2400 ATK

59/100 Support: 0

Metalfoes Volflame #41

Metalfoes Volflame

Lv. 7 2400 ATK Pendulum

59/100 Support: 0

Hyozanryu #42

Hyozanryu

Lv. 7 2100 ATK

59/100 Support: 1

Genex Controller #43

Genex Controller

Lv. 3 1400 ATK Tuner

59/100 Support: 11

Draluvice the Diabolic Dragon Fortress #44

Draluvice the Diabolic Dragon Fortress

Lv. 7 2300 ATK Tuner

58/100 Support: 0

Launcher Spider #45

Launcher Spider

Lv. 7 2200 ATK

57/100 Support: 0

Mikazukinoyaiba #46

Mikazukinoyaiba

Lv. 7 2200 ATK

57/100 Support: 0

Ryu-Ran #47

Ryu-Ran

Lv. 7 2200 ATK

57/100 Support: 0

Frostosaurus #48

Frostosaurus

Lv. 6 2600 ATK

56/100 Support: 0

Level (paying for the Ritual) ATK Support (cards that name it)

48 / 724
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This archetype comes from the booster Glorious Victors: release date, contents and calculators

Why use this tool?

Leaderboard

Every Normal Monster, rated for Zenet

Every Normal Monster in the game gets a score out of 100: its Level to pay for the Ritual, its ATK and the number of cards that support it.

Extra Deck

The non-Effect Fusions to Summon

The tool lists the non-Effect Fusion Monsters and shows which ones come out with "A Journey Back to the Light" or "Zenet Per Akh".

Your decklist

Can you pay for your Rituals?

Import your deck: cards to send for each Ritual, odds of a Ritual Summon from your opening hand, and Normal Monsters to add.

How does the Zenet deck work in Yu-Gi-Oh!?

Zenet is a Ritual archetype of Zombie monsters, released in the Glorious Victors booster. Its three Ritual Monsters — Zenetmes Nekhbet (Level 6), Tauzenet Wadjet (Level 8) and Zenetnakht Sphinx (Level 12) — are Summoned with "Pere-Zenet Em Heru" or "Am Duazenet".

You pay by sending Normal Monsters with different names from your hand, Deck or field to the Graveyard, whose Levels reach the Ritual's. A Normal Monster in the Graveyard is then equipped to the Ritual, which turns on its protection.

No Normal Monster is required: any of them works. The choice is therefore a real deckbuilding question, and that is what this ranking settles before you build your Yu-Gi-Oh! Deck.

How the Zenet score is calculated

How to use the tool

FAQ

Frequently asked questions about Normal Monsters in Zenet

Level 8 ones with high ATK and dedicated support, such as Blue-Eyes White Dragon: a single one pays for a Level 8 Ritual. The ranking on this page rates them all out of 100.

At least two, with different names: Sphinx is Level 12 and no Normal Monster is above Level 8. A Level 8 and a Level 4 are enough.

No. "Pere-Zenet Em Heru" and "Am Duazenet" require Normal Monsters with different names: play several names rather than three copies of one.

Non-Effect Fusion Monsters. "A Journey Back to the Light" Summons those of Level 8 or lower, "Zenet Per Akh" those whose ATK does not exceed the discarded Ritual's.

Yes, it can be sent from the hand or the Deck. Sent from the field, it goes face-up to the Extra Deck instead of the Graveyard, so it can no longer be equipped or revived.

In the same category: Deck Analysis

Build your Zenet deck with the right Normal Monsters

Free, no sign-up — open the deckbuilder and adjust your copy counts accordingly.