Card Targets

Spell Power Attainment All targets

Every card Spell Power Attainment can add to your hand (cards that mention "Spell Counter"), in the whole game or in your decklist.

Spell Power Attainment

Target criteria

Card that mentions "Spell Counter" in its effect

Test it on your own deck — import your decklist to see your targets and your odds of resolving the card.

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Spell Power Attainment targets

63 target(s)
Breaker the Magical Warrior

Breaker the Magical Warrior

Level 4 ATK 1600 DEF 1000

Royal Magical Library

Royal Magical Library

Level 4 ATK 0 DEF 2000

Skilled Dark Magician

Skilled Dark Magician

Level 4 ATK 1900 DEF 1700

Endymion, the Mighty Master of Magic

Endymion, the Mighty Master of Magic

Level 7 ATK 2800 DEF 1700

Mythical Beast Jackal King

Mythical Beast Jackal King

Level 6 ATK 2400 DEF 1400

Mythical Beast Master Cerberus

Mythical Beast Master Cerberus

Level 8 ATK 2800 DEF 2800

Apprentice Magician

Apprentice Magician

Level 2 ATK 400 DEF 800

Spell Power Mastery

Spell Power Mastery

Level — ATK — DEF —

Servant of Endymion

Servant of Endymion

Level 3 ATK 900 DEF 1500

Magical Citadel of Endymion

Magical Citadel of Endymion

Level — ATK — DEF —

Gateway to Chaos

Gateway to Chaos

Level — ATK — DEF —

Power of the Guardians

Power of the Guardians

Level — ATK — DEF —

Skilled White Magician

Skilled White Magician

Level 4 ATK 1700 DEF 1900

Magical Abductor

Magical Abductor

Level 4 ATK 1700 DEF 1400

Magister of Endymion

Magister of Endymion

Level 3 ATK 1500 DEF 900

Magical Marionette

Magical Marionette

Level 5 ATK 2000 DEF 1000

Reflection of Endymion

Reflection of Endymion

Level 7 ATK 1850 DEF 2700

Dark Valkyria

Dark Valkyria

Level 4 ATK 1800 DEF 1050

Mythical Institution

Mythical Institution

Level — ATK — DEF —

Crusader of Endymion

Crusader of Endymion

Level 4 ATK 1900 DEF 1200

Silent Magician LV4

Silent Magician LV4

Level 4 ATK 1000 DEF 1000

Magical Exemplar

Magical Exemplar

Level 4 ATK 1700 DEF 1400

Mythical Beast Jackal

Mythical Beast Jackal

Level 1 ATK 0 DEF 1400

Spell Power Grasp

Spell Power Grasp

Level — ATK — DEF —

Endymion, the Master Magician

Endymion, the Master Magician

Level 7 ATK 2700 DEF 1700

Mythical Beast Garuda

Mythical Beast Garuda

Level 4 ATK 1200 DEF 1600

Pitch-Black Power Stone

Pitch-Black Power Stone

Level — ATK — DEF —

Anti-Spell

Anti-Spell

Level — ATK — DEF —

Defender, the Magical Knight

Defender, the Magical Knight

Level 4 ATK 1600 DEF 2000

Hannibal Necromancer

Hannibal Necromancer

Level 4 ATK 1400 DEF 1800

Armor Exe

Armor Exe

Level 4 ATK 2400 DEF 1400

Blast Magician

Blast Magician

Level 4 ATK 1400 DEF 1700

Arcane Barrier

Arcane Barrier

Level — ATK — DEF —

Miracle Restoring

Miracle Restoring

Level — ATK — DEF —

Super Soldier Shield

Super Soldier Shield

Level — ATK — DEF —

Breaker the Dark Magical Warrior

Breaker the Dark Magical Warrior

Level 6 ATK 1600 DEF 1000

Legendary Flame Lord

Legendary Flame Lord

Level 7 ATK 2400 DEF 2000

Magical Plant Mandragola

Magical Plant Mandragola

Level 2 ATK 500 DEF 200

Mega Ton Magical Cannon

Mega Ton Magical Cannon

Level — ATK — DEF —

Tower of Babel

Tower of Babel

Level — ATK — DEF —

Endymion's Lab

Endymion's Lab

Level — ATK — DEF —

Spellbook Star Hall

Spellbook Star Hall

Level — ATK — DEF —

Mythical Bestiary

Mythical Bestiary

Level — ATK — DEF —

Arcanite Magician/Assault Mode

Arcanite Magician/Assault Mode

Level 9 ATK 900 DEF 2300

Skilled Blue Magician

Skilled Blue Magician

Level 4 ATK 1800 DEF 1800

Mythical Beast Bashilisk

Mythical Beast Bashilisk

Level 4 ATK 1800 DEF 500

Skilled Brown Magician

Skilled Brown Magician

Level 4 ATK 300 DEF 200

Exhausting Spell

Exhausting Spell

Level — ATK — DEF —

48 / 63
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What does Spell Power Attainment do in Yu-Gi-Oh!?

Spell Power Attainment is a Quick-Play Spell. It adds 1 card that mentions "Spell Counter" in its effect from your Deck or GY to your hand, except "Spell Power Attainment".

Then, if you control a Level 7 or higher "Endymion" Monster Card, you can remove any number of Spell Counters from your field to negate the effects of that many face-up cards your opponent controls, then destroy them. You can only activate 1 "Spell Power Attainment" per turn.

This page answers it for every card in the game, and for your Yu-Gi-Oh! Deck.

The rules the tool applies

How to use the tool

FAQ

Frequently asked questions about Spell Power Attainment

Any Main Deck card that mentions "Spell Counter": Endymion, the Mighty Master of Magic, Servant of Endymion, Breaker the Magical Warrior, Magical Citadel of Endymion or Spell Power Mastery, for example.

Yes. The effect does not require a monster: any card that mentions "Spell Counter" works, Spells and Traps included.

No. The search always happens; the Level 7 or higher "Endymion" monster is only needed for the second effect, which negates and destroys your opponent's cards.

Switch to “In my decklist” and import a deck (YDKE code or saved deck): the page separates the targets you play from the cards out of reach.

Other available tools

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