Card Targets

Helping Robo for Underwater Combat Targets and Materials

Every card Helping Robo for Underwater Combat can add to your hand when it is banished (Machine monsters whose ATK equals their DEF), in the whole game or in your decklist.

Helping Robo for Underwater Combat

Target criteria

Main Deck Machine monster whose ATK equals its DEF

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Targets of Helping Robo for Underwater Combat when banished

200 target(s)
Cyber Dragon Herz

Cyber Dragon Herz

Level 1 ATK 100 DEF 100

Cyber Dragon Nachster

Cyber Dragon Nachster

Level 1 ATK 200 DEF 200

Gizmek Orochi, the Serpentron Sky Slasher

Gizmek Orochi, the Serpentron Sky Slasher

Level 8 ATK 2450 DEF 2450

Swift Scarecrow

Swift Scarecrow

Level 1 ATK 0 DEF 0

Planet Pathfinder

Planet Pathfinder

Level 4 ATK 1000 DEF 1000

Inspector Boarder

Inspector Boarder

Level 4 ATK 2000 DEF 2000

Card Trooper

Card Trooper

Level 3 ATK 400 DEF 400

Cyber Valley

Cyber Valley

Level 1 ATK 0 DEF 0

Ancient Gear Golem

Ancient Gear Golem

Level 8 ATK 3000 DEF 3000

Drytron Meteonis Draconids

Drytron Meteonis Draconids

Level 12 ATK 4000 DEF 4000

Deskbot 001

Deskbot 001

Level 1 ATK 500 DEF 500

Quillbolt Hedgehog

Quillbolt Hedgehog

Level 2 ATK 800 DEF 800

World Legacy - "World Crown"

World Legacy - "World Crown"

Level 6 ATK 2000 DEF 2000

World Legacy - "World Chalice"

World Legacy - "World Chalice"

Level 5 ATK 0 DEF 0

Gizmek Kaku, the Supreme Shining Sky Stag

Gizmek Kaku, the Supreme Shining Sky Stag

Level 9 ATK 2750 DEF 2750

Rescue-ACE Hydrant

Rescue-ACE Hydrant

Level 1 ATK 0 DEF 0

Ancient Gear Hunting Hound

Ancient Gear Hunting Hound

Level 3 ATK 1000 DEF 1000

Gizmek Yata, the Gleaming Vanguard

Gizmek Yata, the Gleaming Vanguard

Level 5 ATK 2050 DEF 2050

Night Express Knight

Night Express Knight

Level 10 ATK 3000 DEF 3000

Ancient Gear Reactor Dragon

Ancient Gear Reactor Dragon

Level 9 ATK 3000 DEF 3000

Cyberdark Edge

Cyberdark Edge

Level 4 ATK 800 DEF 800

Rescue-ACE Preventer

Rescue-ACE Preventer

Level 8 ATK 2800 DEF 2800

Blast Sphere

Blast Sphere

Level 4 ATK 1400 DEF 1400

Cyberdark Horn

Cyberdark Horn

Level 4 ATK 800 DEF 800

Rescue-ACE Turbulence

Rescue-ACE Turbulence

Level 9 ATK 3000 DEF 3000

Ancient Gear Golem - Ultimate Pound

Ancient Gear Golem - Ultimate Pound

Level 8 ATK 3000 DEF 3000

Rescue-ACE Fire Attacker

Rescue-ACE Fire Attacker

Level 6 ATK 2200 DEF 2200

Cyberdark Keel

Cyberdark Keel

Level 4 ATK 800 DEF 800

Ancient Gear Beast

Ancient Gear Beast

Level 6 ATK 2000 DEF 2000

Drillroid

Drillroid

Level 4 ATK 1600 DEF 1600

Crystron Thystvern

Crystron Thystvern

Level 3 ATK 1500 DEF 1500

Crystron Citree

Crystron Citree

Level 2 ATK 500 DEF 500

Duza the Meteor Cubic Vessel

Duza the Meteor Cubic Vessel

Level 4 ATK 1600 DEF 1600

Unknown Synchron

Unknown Synchron

Level 1 ATK 0 DEF 0

Deskbot 003

Deskbot 003

Level 3 ATK 500 DEF 500

Gizmek Uka, the Festive Fox of Fecundity

Gizmek Uka, the Festive Fox of Fecundity

Level 7 ATK 2250 DEF 2250

Speedroid Den-Den Daiko Duke

Speedroid Den-Den Daiko Duke

Level 3 ATK 1000 DEF 1000

Drytron Meteonis Quadrantids

Drytron Meteonis Quadrantids

Level 12 ATK 4000 DEF 4000

Toon Ancient Gear Golem

Toon Ancient Gear Golem

Level 8 ATK 3000 DEF 3000

Yellow Gadget

Yellow Gadget

Level 4 ATK 1200 DEF 1200

Gimmick Puppet Bisque Doll

Gimmick Puppet Bisque Doll

Level 8 ATK 1000 DEF 1000

Turbo Booster

Turbo Booster

Level 1 ATK 0 DEF 0

Ancient Gear Soldier

Ancient Gear Soldier

Level 4 ATK 1300 DEF 1300

World Legacy - "World Armor"

World Legacy - "World Armor"

Level 7 ATK 2500 DEF 2500

Speedroid Red-Eyed Dice

Speedroid Red-Eyed Dice

Level 1 ATK 100 DEF 100

Gimmick Puppet Dreary Doll

Gimmick Puppet Dreary Doll

Level 8 ATK 0 DEF 0

Ally of Justice Cycle Reader

Ally of Justice Cycle Reader

Level 3 ATK 1000 DEF 1000

Heavy Mech Support Platform

Heavy Mech Support Platform

Level 3 ATK 500 DEF 500

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What does Helping Robo for Underwater Combat do in Yu-Gi-Oh!?

Helping Robo for Underwater Combat is a Link-2 WATER Machine Link Monster (800 ATK), Summoned with 2 Machine monsters. If this card is banished, you can add 1 Machine monster whose ATK equals its own DEF from your Deck to your hand.

If it is Link Summoned, it can also target 1 monster your opponent controls: you destroy that monster and this card, then you can Special Summon 1 non-WATER Machine monster with 1600 or less ATK from your GY. Each effect can only be used once per turn, and the turn you activate either one, you can only Special Summon Machine monsters.

This page answers it for every card in the game, and for your Yu-Gi-Oh! Deck.

The rules the tool applies

How to use the tool

FAQ

Frequently asked questions about Helping Robo for Underwater Combat

Any Main Deck Machine monster whose ATK equals its DEF: Cyber Dragon Herz (100 / 100), Cyber Dragon Nachster (200 / 200), Inspector Boarder (2000 / 2000) or Gizmek Orochi, the Serpentron Sky Slasher (2450 / 2450), for example.

With any cost or effect that banishes it: from the GY after its first effect (which destroys it), or straight from the Extra Deck with a card that banishes monsters from it. The text specifies neither the location nor the position.

2 Machine monsters, whatever their Level and Attribute. In decklist mode, the page lists the Machine monsters in your deck and the chance of opening 2 of them.

Switch to “In my decklist” and import a deck (YDKE code or saved deck): the page separates the targets you play from the cards out of reach.

Other available tools

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