Free tool

Link-2 Charmers Calculator

Aussa, Dharc, Eria, Hiita, Lyna or Wynn? Import the decks you face and see which Charmer is most likely to revive an opposing monster.

Meta of the week

Top 6 decks from 46 tournaments (21 Sep – 11 Oct), preloaded as reference decks.

Opposing decklists 6 / 10

Meta #1 40+15
Meta #2 60+15
Meta #3 42+15
Meta #4 40+15
Meta #5 40+15
Meta #6 41+15

Add a decklist

Add other decklists to compare the Charmers across your whole metagame.

Opponent's Graveyard

How many cards from their Main Deck do you expect in their Graveyard when you activate the Charmer? They are drawn at random; their Extra Deck is ignored.

Best Charmer against these 6 decks

Chance that at least one monster of its Attribute that can be revived is in the opponent's Graveyard.

Dharc the Dark Charmer, Gloomy
Best pick

DARK Dharc the Dark Charmer, Gloomy

56.9%

Worst matchup: 23.7%
Best pick against 4 deck(s)

Wynn the Wind Charmer, Verdant

WIND Wynn the Wind Charmer, Verdant

44.9%

Worst matchup: 33.8%
Best pick against 0 deck(s)

Lyna the Light Charmer, Lustrous

LIGHT Lyna the Light Charmer, Lustrous

23.2%

Worst matchup: 0.0%
Best pick against 0 deck(s)

Aussa the Earth Charmer, Immovable

EARTH Aussa the Earth Charmer, Immovable

22.4%

Worst matchup: 0.0%
Best pick against 1 deck(s)

Hiita the Fire Charmer, Ablaze

FIRE Hiita the Fire Charmer, Ablaze

21.6%

Worst matchup: 0.0%
Best pick against 1 deck(s)

Eria the Water Charmer, Gentle

WATER Eria the Water Charmer, Gentle

18.9%

Worst matchup: 0.0%
Best pick against 0 deck(s)

Dharc the Dark Charmer, Gloomy finds a target 56.9% of the time on average across your decklists.

Chance to resolve, deck by deck

Deck EARTH DARK WATER FIRE LIGHT WIND
23.7% 50.7% 33.8% 74.2% 50.7% 57.7%
0.0% 68.6% 23.3% 23.3% 8.3% 36.3%
0.0% 72.1% 32.3% 32.3% 0.0% 41.0%
0.0% 57.7% 0.0% 0.0% 23.7% 33.8%
87.7% 23.7% 23.7% 0.0% 23.7% 50.7%
23.2% 68.3% 0.0% 0.0% 33.0% 49.7%

Framed: the best Charmer against that deck. Click a deck to see its targets.

Targets in Elfnote

EARTH Aussa the Earth Charmer, Immovable 23.7% 2 in the Main Deck
Ghost Belle & Haunted Mansion
×2
DARK Dharc the Dark Charmer, Gloomy 50.7% 5 in the Main Deck
Fydraulis Harmonia
×2
Medius the Pure
×2
Junoldo the Shadespirit Power Patron
WATER Eria the Water Charmer, Gentle 33.8% 3 in the Main Deck
Mulcharmy Purulia
×2
Elfnote Tinia
FIRE Hiita the Fire Charmer, Ablaze 74.2% 9 in the Main Deck
Ash Blossom & Joyous Spring
×3
Elfnote Lucina
×3
Elfnote Power Patron
×3
LIGHT Lyna the Light Charmer, Lustrous 50.7% 5 in the Main Deck
Ghost Ogre & Snow Rabbit
×2
Nibiru, the Primal Being
×2
Elfnote Fortuna
WIND Wynn the Wind Charmer, Verdant 57.7% 6 in the Main Deck
Elfnote Regina
×3
Mulcharmy Fuwalos
×3

Monsters that cannot be revived

Sent to the Graveyard without being properly Summoned, they cannot be Special Summoned ("Cannot be Normal Summoned/Set", "Must first be Special Summoned", Ritual Monsters…): they are not counted.

Vidolium the Unstable Power Patron of Unity ×3
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Why use this tool?

Several decklists

Your whole metagame at once

Import up to 10 decks: the calculator ranks the 6 Charmers by average chance to resolve, with their worst matchup.

Deck by deck

The best Charmer for each matchup

A decks × Charmers grid shows at a glance which one to pick against each opponent.

Real targets

The monsters you can steal

For each deck, the monsters of each Attribute the Charmer can Summon, Extra Deck included.

What do the Link-2 Charmers do in Yu-Gi-Oh!?

The six Link-2 Charmers (always treated as "Familiar-Possessed" cards) are Link Summoned with 2 monsters, including one of their Attribute: Aussa (EARTH), Dharc (DARK), Eria (WATER), Hiita (FIRE), Lyna (LIGHT) and Wynn (WIND).

Their effect is the same: you target 1 monster of their Attribute in your opponent's GY and Special Summon it to a zone the Charmer points to. If she is destroyed by battle or by an opponent's card effect, you add 1 monster of her Attribute with 1500 or less DEF from your Deck to your hand.

So it all comes down to which Attribute dominates in the decks you face. The calculator answers that for your metagame, and you can then build your Yu-Gi-Oh! Deck.

The rules the tool applies

How to use the tool

FAQ

Link-2 Charmers FAQ

The one whose Attribute is the most common among the revivable monsters of the decks you face. The calculator picks it for your metagame, with its worst matchup.

Yes, if it was properly Summoned before going to the GY, which is the case for Extra Deck monsters used as Material or destroyed.

No. A monster that must first be properly Summoned cannot be revived if it was never Summoned: the tool does not count it.

This calculator only covers the six Link-2 Charmers that steal a monster from the opponent's GY (Aussa, Immovable; Dharc, Gloomy; Eria, Gentle; Hiita, Ablaze; Lyna, Lustrous; Wynn, Verdant).

In the same category: Target finders

Build a deck with the right Charmer

Free, no sign-up — open the deckbuilder and adjust your copy counts accordingly.