Card Targets

Nightmare Throne All targets

Every card Nightmare Throne can fetch (Fiend monsters with 0 ATK/DEF), in the whole game or in your decklist.

Nightmare Throne

Target criteria

Fiend monster with 0 ATK and 0 DEF in the Main Deck

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Nightmare Throne targets

60 target(s)
Battle Fader

Battle Fader

Level 1 ATK 0 DEF 0

Dark Beckoning Beast

Dark Beckoning Beast

Level 2 ATK 0 DEF 0

Yubel

Yubel

Level 10 ATK 0 DEF 0

Supreme King Gate Zero

Supreme King Gate Zero

Level 7 ATK 0 DEF 0

Spirit of Yubel

Spirit of Yubel

Level 10 ATK 0 DEF 0

Absolute King Back Jack

Absolute King Back Jack

Level 1 ATK 0 DEF 0

Samsara D Lotus

Samsara D Lotus

Level 1 ATK 0 DEF 0

D/D Savant Kepler

D/D Savant Kepler

Level 1 ATK 0 DEF 0

Yubel - Terror Incarnate

Yubel - Terror Incarnate

Level 11 ATK 0 DEF 0

Chaos Summoning Beast

Chaos Summoning Beast

Level 1 ATK 0 DEF 0

Dark Summoning Beast

Dark Summoning Beast

Level 5 ATK 0 DEF 0

Gruesome Grave Squirmer

Gruesome Grave Squirmer

Level 1 ATK 0 DEF 0

Numeron Wall

Numeron Wall

Level 1 ATK 0 DEF 0

D/D Savant Copernicus

D/D Savant Copernicus

Level 4 ATK 0 DEF 0

Labrynth Cooclock

Labrynth Cooclock

Level 1 ATK 0 DEF 0

Phantom of Chaos

Phantom of Chaos

Level 4 ATK 0 DEF 0

Yubel - The Ultimate Nightmare

Yubel - The Ultimate Nightmare

Level 12 ATK 0 DEF 0

Vijam the Cubic Seed

Vijam the Cubic Seed

Level 1 ATK 0 DEF 0

Chaos Necromancer

Chaos Necromancer

Level 1 ATK 0 DEF 0

Go! - D/D/D Divine Zero King Rage

Go! - D/D/D Divine Zero King Rage

Level 10 ATK 0 DEF 0

Supreme King Gate Infinity

Supreme King Gate Infinity

Level 7 ATK 0 DEF 0

Grave Squirmer

Grave Squirmer

Level 1 ATK 0 DEF 0

Great Maju Garzett

Great Maju Garzett

Level 6 ATK 0 DEF 0

Chaos Core

Chaos Core

Level 3 ATK 0 DEF 0

Puppet Master

Puppet Master

Level 6 ATK 0 DEF 0

Martyr of the Sacred Beasts

Martyr of the Sacred Beasts

Level 1 ATK 0 DEF 0

D/D Savant Newton

D/D Savant Newton

Level 7 ATK 0 DEF 0

Red Blossoms from Underroot

Red Blossoms from Underroot

Level 1 ATK 0 DEF 0

Red Mirror

Red Mirror

Level 1 ATK 0 DEF 0

Goblin King

Goblin King

Level 1 ATK 0 DEF 0

Capshell

Capshell

Level 2 ATK 0 DEF 0

Infernity Mirage

Infernity Mirage

Level 1 ATK 0 DEF 0

Mirror Resonator

Mirror Resonator

Level 1 ATK 0 DEF 0

Mad Reloader

Mad Reloader

Level 1 ATK 0 DEF 0

Infernity Avenger

Infernity Avenger

Level 1 ATK 0 DEF 0

Infernoid Pirmais

Infernoid Pirmais

Level 1 ATK 0 DEF 0

Double Resonator

Double Resonator

Level 1 ATK 0 DEF 0

Legendary Maju Garzett

Legendary Maju Garzett

Level 8 ATK 0 DEF 0

Phantasmal Summoning Beast

Phantasmal Summoning Beast

Level 7 ATK 0 DEF 0

D/D Savant Galilei

D/D Savant Galilei

Level 10 ATK 0 DEF 0

Frightfur Meister

Frightfur Meister

Level 8 ATK 0 DEF 0

Cloudian - Ghost Fog

Cloudian - Ghost Fog

Level 1 ATK 0 DEF 0

Emperor Maju Garzett

Emperor Maju Garzett

Level 9 ATK 0 DEF 0

Umbral Horror Unform

Umbral Horror Unform

Level 4 ATK 0 DEF 0

Umbral Horror Will o' the Wisp

Umbral Horror Will o' the Wisp

Level 1 ATK 0 DEF 0

DZW - Chimera Clad

DZW - Chimera Clad

Level 1 ATK 0 DEF 0

Dipity

Dipity

Level 4 ATK 0 DEF 0

Hallo, the Spirit of Tricks

Hallo, the Spirit of Tricks

Level 4 ATK 0 DEF 0

48 / 60
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What does Nightmare Throne do in Yu-Gi-Oh!?

Nightmare Throne is a Field Spell. When it is activated, you can take 1 Fiend monster with 0 ATK/DEF from your Deck, and either add it to your hand or destroy it.

Once per turn, if a face-up “Yubel” monster you control leaves the field by card effect, you can add to your hand 1 “Yubel” monster whose original Level is 1 higher or lower, then Special Summon it, ignoring its Summoning conditions.

This page answers it for every card in the game, and for your Yu-Gi-Oh! Deck.

The rules the tool applies

How to use the tool

FAQ

Frequently asked questions about Nightmare Throne

The monster must be a Fiend with exactly 0 printed ATK and 0 printed DEF. An ATK or DEF of “?” is not equal to 0.

Because some monsters, such as the “Yubel” monsters, trigger an effect when they are destroyed. Destroying them from the Deck starts that effect without going through the hand.

Switch to “In my decklist” and import a deck (YDKE code or saved deck): the page separates the targets you play from the cards out of reach.

Other available tools

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